Job Description
We are seeking a visionary Senior 2D Graphics Engineer to join our elite engineering team in San Francisco. In this role, you will bridge the gap between artistic vision and technical implementation, crafting high-performance 2D rendering pipelines and visual effects that push the boundaries of web and mobile technologies.
As a key member of our R&D department, you will optimize rendering engines, reduce memory footprint, and ensure pixel-perfect visual fidelity across all platforms. If you are passionate about pixel art, vector graphics, and the mathematics behind beautiful interfaces, we want to hear from you.
Responsibilities
- Architect and maintain high-performance 2D rendering engines using Canvas API, WebGL, and SVG.
- Optimize asset loading and rendering workflows to achieve 60FPS on mobile devices.
- Collaborate closely with creative directors and artists to translate design concepts into efficient code.
- Debug complex rendering issues and implement GPU-accelerated visual effects.
- Write clean, maintainable, and well-documented code that adheres to industry best practices.
Qualifications
- 5+ years of experience in 2D graphics programming, animation, or game development.
- Strong proficiency in JavaScript/TypeScript and modern web graphics libraries (Pixi.js, Phaser, or Three.js).
- Deep understanding of the HTML5 Canvas, WebGL, and GPU shaders.
- Experience with performance profiling tools (Chrome DevTools, WebGL Debugger).
- BS or MS in Computer Science, Engineering, or a related technical field.